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Certified ScrumMaster (CSM)
Course Description
Curriculum
Chapter 1 : WHAT IS CSM ?
1WHAT IS CSM ?
- Scrum is a lightweight process framework for agile development, and the most widely-used one.
- Scrum is one of the most popular agile methodologies to date, with tools and techniques applicable to more than just software development projects
- Scrum is an iterative and incremental agile software development method for managing software projects and product or application development.
- The scrum master manages the process for how information is exchanged.
- Software Professionals all over the world are passionate about Scrum.
- A scrum master is the facilitator for a product development team that uses scrum, a rugby analogy for a development methodology that allows a team to self-organize and make changes quickly.
- The CSM course provides knowledge that critical to successful Agile adoption.
Chapter 2 : BENEFIT OF CSM
1BENEFIT OF CSM
- Expand your career opportunities by staying relevant and marketable across all industry sectors adopting Agile practices.
- Demonstrate to employers and peers your attainment of core Scrum knowledge.
- Learn the foundation of Scrum and the scope of the Certified Scrum Master’s role from the best minds in Scrum.
- Engage with a community of recognized Scrum experts who are committed to continuous improvement
- Understanding of Scrum framework, including team roles, activities, and artifacts to get a project off on the right foot
- Practical, project-proven practices
- Understanding of how to scale Scrum from small-sized to large, multi-continent projects
Chapter 3 : WHO SHOULD ATTEND ?
1WHO SHOULD ATTEND ?
- Scrum Masters, Product Owners, Software Developers
- Business Analysts, Quality Assurance Analysts, Testers
- Architects, Software Development Managers
- Project Managers, Program Managers, PMO Members
- Business Systems Analysts, Product Managers
- Directors of Product Development, Directors of Information Technology
- IT Infrastructure Staff & Consultants
Chapter 4 : LEARNING OBJECTIVES
1 LEARNING OBJECTIVES
- List the five values of Scrum and the eight essential Scrum principles.
- Discuss each piece of the Scrum framework, its’ purpose and interaction with the other pieces of the framework.
- Describe the rights, responsibilities and interactions of each role in Scrum-Team Member, Product Owner, Scrum Master and Stakeholder.
- Discuss with the other participants what Scrum means to you and what it will mean to be a Scrum Master in your organization.
- Identify the main obstacles to using Scrum and the challenges for sustaining Scrum in your organization.
- Evaluate if Scrum is the right process for you, your team, your project and/or your organization.
- Practice applying Scrum Master skills and thinking to solve day-to-day issues and challenges.
- Watch Scrum in action as the framework of Scrum will be used to deliver the course material.
- Draw a diagram describing the Scrum framework, highlighting all meetings, roles and artifacts.
- Explain how Innovation Games can help your team and business achieve better results with Scrum.
Chapter 5 : COURSE CONTENTS
1 UNIT 1 : INTRODUCTION TO THE SCRUM FRAMEWORK
- Articulating Scrum values
- Locating Scrum in empirical process theory
- Viewing the Scrum Framework as a container for Agile
- Distinguishing Scrum's focus on self-management
2UNIT 2 : DEFINING THE SCRUM MASTER ROLE
- Positioning the Scrum Master role in the Scrum Team
- Identifying three key aspects of Agile servant leaders
- Facilitating the events of the Scrum framework
- Leading Scrum Teams to high performance
- Acting as organization-wide change agent
3UNIT 3 : COACHING THE SCRUM TEAM
- Forming cross-functional teams from individuals with different professional backgrounds
- Balancing conflicting opinions within the team
- Dealing with dysfunctional team members
- Protecting the team from outside interference
4 UNIT 4 : IDENTIFYING AND REMOVING IMPEDIMENTS
- Facilitating the daily Scrum
- Designing engaging and effective Sprint Retrospectives
- Developing responses to typical scenarios
5UNIT 5 : FACILITATING CHANGE IN THE WIDER ORGANIZATION
- Recognizing the tension between empirical process control and traditional management culture
- Helping the team progress when the organization has not fully adapted to Agile
- Mapping spheres of influence and control within the organization
6UNIT 6 : CONTINUOUSLY IMPROVING AS A SCRUM MASTER
- Practicing soft skills for more effective servant leadership
- Networking for mutual support and learning
- Valuing the team performance as a yardstick of success
- Ensuring the right metrics are being collected
Chapter 6 : COURSE CONTENTS2
1Basic Concepts
- Agile Manifesto
- Scrum Foundations
- Sprint
- Scrum compared to Waterfall
- Significance of "Done"
- Scrum compared to Waterfall
- Scrum Values
- Applicability of Scrum
2Scrum Roles
- Overview of Scrum Roles
- ScrumMaster: Responsibilities & Authority
- Product Owner: Responsibilities, Authority, Constraints...etc.
- Product Owner: The Team: Responsibilities, Authority, Teamwork & Characteristics.
- Impact on Traditional Roles.
3Scrum Meetings
- Sprint Planning Meeting
- Daily Scrum Meeting
- Sprint Review Meeting
- Sprint Retrospective Meeting
- Release Planning Meeting
4Scrum Artifacts
- Product Backlog
- Product Increment and the Definition of Done
- Sprint Backlog
- Burndown Charts
5Integration
- ScrumMaster Responsibilities and Skills
- Scrum Simulation
- Class Retrospective
Chapter 7 : CERTIFICATION
1Certified Scrum Master Certification information:
- Exam Duration : 60 minutes
- Number of Questions : 40
- Pass Marks : 70% (28 out of 40)
- Open book : No
- Electronic Device Permitted : No
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